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Colin

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Interesting. You're 100% right of course, line height is a very tricky beast and making it look good on all devices is a tricky one, it depends a lot on screen, font style and size and all sorts of things. The fact you CAN manually change it does help though, but it does mean most people won't. Of course most people won't be using drastically different font sizes either so its probably a non-issue.

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  • 4 weeks later...
7 hours ago, Llyarden said:

Sorry, I used the wrong terminology, I forgot a 'forum' was a folder.  What I meant was - how can I mark an entire game as being read?

Ah, yes. It's in the feature request queue, and getting closer to the top of the list. https://test.myth-weavers.com/index.php?/topic/2272-game-read-behavior/&do=findComment&comment=18340

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I did try searching the forum first, but I just can't seem to figure it out. I even found a post that actually did what I want (so I know it's possible) and tried quoting it, but I still can't figure out how to actually do it in my own posts -- 

I want to insert an image into a post, floating left (I can do that I know by ctrl-right-click and choosing to align it left, that's fine) but then I want to ALSO have some floating text underneath it (so, centered under the image). Like a caption to the picture. And I just... can't... do it. On MW I'd just encapsulate the image and the caption text inside a floatleft tag, and then inside there, encapsulate the caption text inside a center tag. Easy-peasy, 5 seconds and done. But here???? No idea. Everything I've tried has stuck the caption text over to the side along with the main text of the post instead of underneath the image, which is manifestly where I do not want it to be. Tried putting the caption inside the html tags the post I found used... nothing changed.

In addition (separate question) I'd like to be able to floatright a snippet of text (NOT an image) while still having it vertically line up with the top line of 'main' text on the page. Something like...
 

character name here (default/left aligned)        quick stat line here (but floating right)


actual post text continues here with default left alignment and word wrapping yadda yadda asdofiadlf asdkfa;sldk ahdfakfgs sgfgkaj;dfas dfga;dkfja;s dfgaldfadf boogy woogy shoes


probably some centered footer stuff and spoilers here if I can figure out how to center those, haven't tried yet


If that makes sense? Can anyone ELI5 me please, because HTML is evidently gibberish to my brain despite BBCode being no problem once I learned the tags that were available.

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3 hours ago, BlueTrillium said:

I did try searching the forum first, but I just can't seem to figure it out. I even found a post that actually did what I want (so I know it's possible) and tried quoting it, but I still can't figure out how to actually do it in my own posts -- 

I want to insert an image into a post, floating left (I can do that I know by ctrl-right-click and choosing to align it left, that's fine) but then I want to ALSO have some floating text underneath it (so, centered under the image). Like a caption to the picture. And I just... can't... do it. On MW I'd just encapsulate the image and the caption text inside a floatleft tag, and then inside there, encapsulate the caption text inside a center tag. Easy-peasy, 5 seconds and done. But here???? No idea. Everything I've tried has stuck the caption text over to the side along with the main text of the post instead of underneath the image, which is manifestly where I do not want it to be. Tried putting the caption inside the html tags the post I found used... nothing changed.

In addition (separate question) I'd like to be able to floatright a snippet of text (NOT an image) while still having it vertically line up with the top line of 'main' text on the page. Something like...
 

character name here (default/left aligned)        quick stat line here (but floating right)


actual post text continues here with default left alignment and word wrapping yadda yadda asdofiadlf asdkfa;sldk ahdfakfgs sgfgkaj;dfas dfga;dkfja;s dfgaldfadf boogy woogy shoes


probably some centered footer stuff and spoilers here if I can figure out how to center those, haven't tried yet


If that makes sense? Can anyone ELI5 me please, because HTML is evidently gibberish to my brain despite BBCode being no problem once I learned the tags that were available.

I've also struggled with the floating left-centered image with centered text underneath. In OGMW I nested alignments without issue (e.g. [floatleft][img2=120](content)[/img2]

[Center](Image subtitle)[/center][/Floatleft] but here it does not seem to work easily, so I gave up on it.

There may be a table-based work-around but I am too lazy to figure it out.

Can you link to the Baldr post you found that does it?

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No problem. What the BBcode [float] tags did is produce an HTML div element (defaults no border) with a style attribute to produce the desired floating. In source mode, that looks like this:

<div style="float: right;">Contents</div>

Here's an example where I've set the width of the floating div to 25% using the style attribute:

At elementum eu facilisis sed odio. A erat nam at lectus urna. In massa tempor nec feugiat nisl pretium. Rhoncus dolor purus non enim praesent.

Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Sem integer vitae justo eget magna fermentum. Massa sapien faucibus et molestie ac. Sagittis aliquam malesuada bibendum arcu. Dignissim sodales ut eu sem integer vitae justo eget. Morbi enim nunc faucibus a pellentesque sit amet porttitor. Quam quisque id diam vel. Purus sit amet luctus venenatis lectus. Hac habitasse platea dictumst quisque sagittis purus sit. Cursus eget nunc scelerisque viverra mauris in. Iaculis at erat pellentesque adipiscing commodo elit at imperdiet. Urna et pharetra pharetra massa massa ultricies mi quis. Odio euismod lacinia at quis risus sed vulputate. Aliquam purus sit amet luctus. Quam viverra orci sagittis eu volutpat. Nulla malesuada pellentesque elit eget gravida cum sociis natoque. Vitae tempus quam pellentesque nec nam aliquam sem. Suspendisse in est ante in nibh. Elementum nibh tellus molestie nunc non blandit massa enim nec. Viverra ipsum nunc aliquet bibendum enim facilisis.

 

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Yeah the Baldr post that I found that did this was actually Dahr-Ol's character post in our same game: Dahr-Ol link

It seems as soon as I quote or clone the post (or that example bbcode-conversion post you did, Vladim), the *moment* I go into source mode and return to regular mode, bam, it no longer looks like that, even though I did not change anything in the source. Of course, I didn't save or post the failed quote/clone. Maybe it's an issue of Baldr preview not necessarily matching Baldr reality.

From Eric's post it sounds like I do need to mess about in the source to try and make this happen (no handy interface buttons xD). Guess I'll mess around a bit more and see if I can get it working. Would be awesome if sometime in the future Baldr can have some references for the HTML like we have BBCode references on MW. (e.g. to show what kind of parameters the 'style' tag accepts, how to format those parameters correctly, etc. Even if that info is available from Googling, it'd be nice to not have to go offsite for the info, plus a reference here could focus on the subset of Baldr-specific usage/applications.) 

*edit* All right, thanks to Eric's and Vladim's examples and a metric buttload of googling, it's looking better! Not quite where I want it yet but got the immediate questions resolved. Thank you both!!

Edited by BlueTrillium (see edit history)
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@Eric Here's the source, for that portion, I think. It's from Vladim's post and in this source I did a 'quote' and a 'remove quote keep contents', though the behavior showed up even when I left the quote in. To be clear, the part that changes when I view the source and go back is the line that's supposed to be a caption underneath the guy's picture, and I think it might just be the editor not displaying it the same way it would be if I actually hit 'Submit' on the quoted post, I've run into that quite a few times where the preview doesn't actually match the final result. Generally it's work-around-able. I think it has to do with window size and word-wrapping, somehow. The link to the post is here.

code from vladim's post

<div>
	<p>
		Just for the sake of curiosity-a test of the new BBCode button...
	</p>

	<div class="mwbbcode">
		<div class="mwbbcode-bb">
			[center][floatleft][img2=250]https://cdn.discordapp.com/attachments/794349386351116329/958860516447649812/unknown.png[/img2] [B]Ed:[/B] 1 [B]| He:[/B] 3 [B]| Ir:[/B] 2 [B]| Sh:[/B] 2 [B]| Wi:[/B] 1[/floatleft][left][SIZE=&quot;3&quot;][B][COLOR=&quot;teal&quot;]Tarric[/COLOR][/B][/SIZE][floatright][B]Mom:[/B] 10 (10/2) [B]| Health:[/B] 5 [B]| Spirit:[/B] 5 [B]| Supply:[/B] 5[/floatright][hr][/hr][hr][/hr] The orcs were no match for the combined might of the companions. Between Radagast&#39;s magical aid, Br&oacute;in&#39;s flashing axe, Idunn&#39;s long-knife slashing artfully, and Tarric&#39;s relentless fury, the party of infiltrators were soon bloody tatters, hardly recognizable. Bear-Tarric stood panting atop his last victim, rage slowly fading. He looked to the wall, intent on rejoining the combat there -- but even as the group returned to each others&#39; side again, a great cry went up from the warriors there. Rage and exaltation - the foe had broken, the village stood strong... the battle was won! It now remained to assess the cost and care for the wounded and dead. The bear grumbled anxiously, leaning forward but then looking back to his companions and Radagast. Was there yet more to do? Radagast shook his head and made a shooing gesture. Tarric snorted and gently butted Br&oacute;in and Idunn with his coarse-furred head before taking off at a bear&#39;s rolling trot to find Olwinne. [fieldset=OOC/Mechanics]Marked the Orc Infiltrators combat as finished from Br&oacute;in&#39;s post. Per Discord and Idunn&#39;s post, advanced our Defend the Woodmen Vow progress to 10/10. So now let&#39;s try to Fulfill the Vow... [i]Fulfill Your Vow[/i] - Progress (10) vs [roll=Challenge]1d10z 1d10z[/roll] - ([b]Strong Hit[/b]) Quest is complete! This was a Formidable quest, so we get to mark 3 experience. I&#39;ve moved Defend the Woodmen to complete and marked the experience on Tarric&#39;s &#39;sheet&#39; below.[/fieldset] [/left][hr][/hr][spoiler=Assets][left][b]Berserker[/b] - (Combat Talent)  When you [i]Secure an Advantage[/i] or [i]Compel[/i] by embodying your wild nature, add +1, and take +1 momentum on a hit.  When you [i]Strike[/i] or [i]Clash[/i] by unleashing your rage (decide before rolling), inflict +1 harm on a hit. Then, choose one: [color=blanchedalmond]------[/color]- Push yourself: [i]Endure Harm[/i] (1 harm) [color=blanchedalmond]------[/color]- Lose yourself: [i]Endure Stress[/i] (1 stress)  When you [i]Endure Harm[/i] in a fight, and your Health is above zero, you may let the pain inflame your wildness (decide before rolling). If you then score a strong hit and choose to embrace the pain, take +momentum equal to your remaining Health. A weak hit counts as a miss. [b]Wayfinder[/b] - (Path)  When you [i]Undertake a Journey[/i], take +1 momentum on a strong hit. If you burn momentum to improve your result, also take +1 momentum after reset.  When you [i]Secure an Advantage[/i] or [i]Gather Information[/i] by carefully surveying the landscape or scouting ahead, add +1 and take +1 momentum on a hit.  When you [i]Swear an Iron Vow[/i] to safely guide someone on a perilous journey, you may reroll any dice. When you [i]Fulfill Your Vow[/i] and mark experience, take +1 experience. [b]Talisman[/b] - (Ritual)  When you fashion a charm, envision it and name the specific person or creature it protects against. Then roll +wits. [color=blanchedalmond]------[/color]- On a strong it, when the wearer opposes the target through a move, add +2. If a one is rolled on the action die while making a move using the charm, the magic is spent. [color=blanchedalmond]------[/color]- On a weak hit, as above, but the wearer adds +1 when making a move (instead of +2).  As above, and you may instead fashion a charm which aids the wearer against all supernatural threats, such as mystic rituals or horrors.  When you perform this ritual, add +1 and take +1 momentum on a hit.[/left][/spoiler] - [spoiler=Progress]▥= 1 tick, ▦= 2 ticks, ▩= 3 ticks, = full [table=2,4][r=1,1][b]Vow:[/b] name (rank) [SIZE=4][/SIZE] [r=2,1][b]Failure:[/b] [SIZE=4][/SIZE] [r=1,2][b]Vow:[/b] name (rank) [SIZE=4][/SIZE] [r=2,2][b]Vow:[/b] name (rank) [SIZE=4][/SIZE] [r=1,3][b]Vow:[/b] name (rank) [SIZE=4][/SIZE] [r=2,3][b]Vow:[/b] name (rank) [SIZE=4][/SIZE] [r=1,4][b]Bonds:[/b] [SIZE=4][/SIZE] [b]Bond 1:[/b] Olwinne his wife [b]Bond 2:[/b] Rhosgobel villagers/friends [b]Bond 3:[/b] Idunn [b]Bond 4:[/b] Woodmen-town [r=2,4][b]Experience:[/b] ◍ = have,  = used [SIZE=4]◍◍◍◍◍◍ [/size] [/table] Completed Vows: Rescue the Missing Hunters (T), Deal with the Spiders (D), Defend the Woodmen (F) Completed Scenes: Destroy the Spider Nest (F), Convince the Elvenking (D), Defend the Western Walls (T) Completed Combats: Boss Spider (F), Orc Warband (D), Stealthy Orc Infiltrators (T) Completed Journeys: To Forest Gate (D)[/spoiler][/center]
		</div>

		<div class="mwbbcode-html">
			<div style="text-align: center;">
				<div style="float: left; margin-left: 5px; margin-bottom: 5px">
					<img src="https://cdn.discordapp.com/attachments/794349386351116329/958860516447649812/unknown.png" width="250"> <b> Ed:</b> 1 <b> | He:</b> 3 <b> | Ir:</b> 2 <b> | Sh:</b> 2 <b> | Wi:</b> 1
				</div>

				<div style="text-align: left;">
					<span style="font-size: small"><b><span style="color: teal">Tarric</span> </b> </span>

					<div style="float: right; margin-left: 5px; margin-bottom: 5px">
						<b>Mom:</b> 10 (10/2) <b> | Health:</b> 5 <b> | Spirit:</b> 5 <b> | Supply:</b> 5
					</div>

					<hr>
					<hr>
					The orcs were no match for the combined might of the companions. Between Radagast&#39;s magical aid, Br&oacute;in&#39;s flashing axe, Idunn&#39;s long-knife slashing artfully, and Tarric&#39;s relentless fury, the party of infiltrators were soon bloody tatters, hardly recognizable. Bear-Tarric stood panting atop his last victim, rage slowly fading. He looked to the wall, intent on rejoining the combat there -- but even as the group returned to each others&#39; side again, a great cry went up from the warriors there. Rage and exaltation - the foe had broken, the village stood strong... the battle was won! It now remained to assess the cost and care for the wounded and dead. The bear grumbled anxiously, leaning forward but then looking back to his companions and Radagast. Was there yet more to do? Radagast shook his head and made a shooing gesture. Tarric snorted and gently butted Br&oacute;in and Idunn with his coarse-furred head before taking off at a bear&#39;s rolling trot to find Olwinne.
					<fieldset class="mw-fieldset">
						<legend>OOC/Mechanics</legend>

						<div class="mw-fieldset-body">
							Marked the Orc Infiltrators combat as finished from Br&oacute;in&#39;s post. Per Discord and Idunn&#39;s post, advanced our Defend the Woodmen Vow progress to 10/10. So now let&#39;s try to Fulfill the Vow... <i> Fulfill Your Vow</i> - Progress (10) vs [roll=Challenge]1d10z 1d10z[/roll] - (<b> Strong Hit</b> ) Quest is complete! This was a Formidable quest, so we get to mark 3 experience. I&#39;ve moved Defend the Woodmen to complete and marked the experience on Tarric&#39;s &#39;sheet&#39; below.
						</div>
					</fieldset>
				</div>

				<hr>
				<div class="mwspoiler">
					<div class="mwspoiler-shown">
						<div class="mwspoiler-showtext">
							<p>
								Assets
							</p>
						</div>
					</div>

					<div class="mwspoiler-hidden">
						<div class="mwspoiler-hidetext">
							<p>
								&nbsp;
							</p>

							<div style="text-align: left;">
								<b>Berserker</b> - (Combat Talent)  When you <i> Secure an Advantage</i> or <i> Compel</i> by embodying your wild nature, add +1, and take +1 momentum on a hit.  When you <i> Strike</i> or <i> Clash</i> by unleashing your rage (decide before rolling), inflict +1 harm on a hit. Then, choose one: <span style="color: blanchedalmond">------</span> - Push yourself: <i> Endure Harm</i> (1 harm) <span style="color: blanchedalmond">------</span> - Lose yourself: <i> Endure Stress</i> (1 stress)  When you <i> Endure Harm</i> in a fight, and your Health is above zero, you may let the pain inflame your wildness (decide before rolling). If you then score a strong hit and choose to embrace the pain, take +momentum equal to your remaining Health. A weak hit counts as a miss. <b> Wayfinder</b> - (Path)  When you <i> Undertake a Journey</i> , take +1 momentum on a strong hit. If you burn momentum to improve your result, also take +1 momentum after reset.  When you <i> Secure an Advantage</i> or <i> Gather Information</i> by carefully surveying the landscape or scouting ahead, add +1 and take +1 momentum on a hit.  When you <i> Swear an Iron Vow</i> to safely guide someone on a perilous journey, you may reroll any dice. When you <i> Fulfill Your Vow</i> and mark experience, take +1 experience. <b> Talisman</b> - (Ritual)  When you fashion a charm, envision it and name the specific person or creature it protects against. Then roll +wits. <span style="color: blanchedalmond">------</span> - On a strong it, when the wearer opposes the target through a move, add +2. If a one is rolled on the action die while making a move using the charm, the magic is spent. <span style="color: blanchedalmond">------</span> - On a weak hit, as above, but the wearer adds +1 when making a move (instead of +2).  As above, and you may instead fashion a charm which aids the wearer against all supernatural threats, such as mystic rituals or horrors.  When you perform this ritual, add +1 and take +1 momentum on a hit.
							</div>

							<p>
								&nbsp;
							</p>
						</div>
					</div>
				</div>
				-

				<div class="mwspoiler">
					<div class="mwspoiler-shown">
						<div class="mwspoiler-showtext">
							<p>
								Progress
							</p>
						</div>
					</div>

					<div class="mwspoiler-hidden">
						<div class="mwspoiler-hidetext">
							<p>
								▥= 1 tick, ▦= 2 ticks, ▩= 3 ticks, = full
							</p>

							<table style="border: thin solid black; width: 100%;">
								<tbody>
									<tr>
										<td style="width: 50.0%">
											<b>Vow:</b> name (rank) <span style="font-size: medium"> </span>
										</td>
										<td style="width: 50.0%">
											<b>Failure:</b> <span style="font-size: medium"> </span>
										</td>
									</tr>
									<tr>
										<td style="width: 50.0%">
											<b>Vow:</b> name (rank) <span style="font-size: medium"> </span>
										</td>
										<td style="width: 50.0%">
											<b>Vow:</b> name (rank) <span style="font-size: medium"> </span>
										</td>
									</tr>
									<tr>
										<td style="width: 50.0%">
											<b>Vow:</b> name (rank) <span style="font-size: medium"> </span>
										</td>
										<td style="width: 50.0%">
											<b>Vow:</b> name (rank) <span style="font-size: medium"> </span>
										</td>
									</tr>
									<tr>
										<td style="width: 50.0%">
											<b>Bonds:</b> <span style="font-size: medium"> </span> <b> Bond 1:</b> Olwinne his wife <b> Bond 2:</b> Rhosgobel villagers/friends <b> Bond 3:</b> Idunn <b> Bond 4:</b> Woodmen-town
										</td>
										<td style="width: 50.0%">
											<b>Experience:</b> ◍ = have,  = used <span style="font-size: medium"> ◍◍◍◍◍◍ </span>
										</td>
									</tr>
								</tbody>
							</table>
							Completed Vows: Rescue the Missing Hunters (T), Deal with the Spiders (D), Defend the Woodmen (F) Completed Scenes: Destroy the Spider Nest (F), Convince the Elvenking (D), Defend the Western Walls (T) Completed Combats: Boss Spider (F), Orc Warband (D), Stealthy Orc Infiltrators (T) Completed Journeys: To Forest Gate (D)

							<p>
								&nbsp;
							</p>
						</div>
					</div>
				</div>
			</div>
		</div>
	</div>

some pics

in case others can't see what I'm seeing - 

spacer.png

from Vladim's post, as viewed in Baldr

spacer.png

from quoting the post, in the editor. (it looks the same if I remove-quote-keep-contents).

While it consistently does this, it doesn't always consistently do it at the same time? e.g. usually I have to go to 'Source' mode and back to show up like the second picture. But sometimes it's like that immediately upon hitting 'quote' without even going to 'source' mode yet.

I suspect that if I hit submit, it might go back to where it was (if it's indeed just a difference between preview and reality).

I'm on a windows 11 laptop, using Chrome to view Baldr.

 

And all right, I'll work on a request post for the floating block button. That would certainly be helpful if we could get something like that!

Thank you!

Edited by BlueTrillium (see edit history)
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17 minutes ago, BlueTrillium said:

@Eric Here's the source, for that portion, I think.

OK, I see what's going on. It's actually a defect in the BBcode editor plugin that is stripping out "extra" newlines from the BBcode entry block when the post is saved. Since it's done on save and not when the equivalent HTML is calculated, Vladim's saved post looks fine; but if he were to edit it, he would find the same problem that you see when you copy his post; the BBcode part of the post is flattened to a single line.

In BBcode, those newlines aren't extra at all--users expect them to be converted to <br> break tags that convey a line break between content elements. Here's what the web inspector shows is the converted HTML from when he copied the BBcode directly from OGMW--note the <br> at the very end of the third line:

		<div style="text-align:center;">
			<div style="float:left;margin-left:5px;margin-bottom:5px;">
				<a href="https://cdn.discordapp.com/attachments/794349386351116329/958860516447649812/unknown.png" title="Enlarge image" data-fileid="undefined" data-wrappedlink="" data-ipslightbox="" data-ipslightbox-group="undefined"><img width="250" alt="unknown.png" data-src="https://cdn.discordapp.com/attachments/794349386351116329/958860516447649812/unknown.png" src="https://cdn.discordapp.com/attachments/794349386351116329/958860516447649812/unknown.png" class="ipsImage_thumbnailed" data-loaded="true" style="height: auto;"></a><br>
				<b>Ed:</b> 1 <b> | He:</b> 3 <b> | Ir:</b> 2 <b> | Sh:</b> 2 <b> | Wi:</b> 1
			</div>

			<div style="text-align:left;">
				<span style="font-size:small;"><b><span style="color:#008080;">Tarric</span> </b> </span>

				<div style="float:right;margin-left:5px;margin-bottom:5px;">
					<b>Mom:</b> 10 (10/2) <b> | Health:</b> 5 <b> | Spirit:</b> 5 <b> | Supply:</b> 5
				</div>

				<hr>
				<hr>
				<br>
				The orcs were no match for the combined might of the companions. Between Radagast's magical aid, Bróin's flashing axe, Idunn's long-knife slashing artfully, and Tarric's relentless fury, the party of infiltrators were soon bloody tatters, hardly recognizable. Bear-Tarric stood panting atop his last victim, rage slowly fading.<br>
				<br>
				He looked to the wall, intent on rejoining the combat there -- but even as the group returned to each others' side again, a great cry went up from the warriors there. Rage and exaltation - the foe had broken, the village stood strong... the battle was won!<br>
				<br>
				It now remained to assess the cost and care for the wounded and dead. The bear grumbled anxiously, leaning forward but then looking back to his companions and Radagast. Was there yet more to do? Radagast shook his head and made a shooing gesture. Tarric snorted and gently butted Bróin and Idunn with his coarse-furred head before taking off at a bear's rolling trot to find Olwinne.<br>
				&nbsp;
				<fieldset class="mw-fieldset">
					<legend>OOC/Mechanics</legend>

					<div class="mw-fieldset-body">
						Marked the Orc Infiltrators combat as finished from Bróin's post. Per Discord and Idunn's post, advanced our Defend the Woodmen Vow progress to 10/10. So now let's try to Fulfill the Vow...<br>
						<br>
						<i> Fulfill Your Vow</i> - Progress (10) vs [roll=Challenge]1d10z 1d10z[/roll] - (<b> Strong Hit</b> ) Quest is complete! This was a Formidable quest, so we get to mark 3 experience. I've moved Defend the Woodmen to complete and marked the experience on Tarric's 'sheet' below.
					</div>
				</fieldset>
			</div>

			<hr>
			<div class="mwspoiler">
				<div class="mwspoiler-shown">
					<div class="mwspoiler-showtext">
						<p>
							Assets
						</p>
					</div>
				</div>

				<div class="mwspoiler-hidden">
					<div class="mwspoiler-hidetext">
						<p>
							&nbsp;
						</p>

						<div style="text-align:left;">
							<b>Berserker</b> - (Combat Talent)<br>
							<span class="ipsEmoji"></span> When you <i> Secure an Advantage</i> or <i> Compel</i> by embodying your wild nature, add +1, and take +1 momentum on a hit.<br>
							<span class="ipsEmoji"></span> When you <i> Strike</i> or <i> Clash</i> by unleashing your rage (decide before rolling), inflict +1 harm on a hit. Then, choose one:<br>
							<span style="color:#FFEBCD;">------</span> - Push yourself: <i> Endure Harm</i> (1 harm)<br>
							<span style="color:#FFEBCD;">------</span> - Lose yourself: <i> Endure Stress</i> (1 stress)<br>
							<span class="ipsEmoji"></span> When you <i> Endure Harm</i> in a fight, and your Health is above zero, you may let the pain inflame your wildness (decide before rolling). If you then score a strong hit and choose to embrace the pain, take +momentum equal to your remaining Health. A weak hit counts as a miss.<br>
							<br>
							<b>Wayfinder</b> - (Path)<br>
							<span class="ipsEmoji"></span> When you <i> Undertake a Journey</i> , take +1 momentum on a strong hit. If you burn momentum to improve your result, also take +1 momentum after reset.<br>
							<span class="ipsEmoji"></span> When you <i> Secure an Advantage</i> or <i> Gather Information</i> by carefully surveying the landscape or scouting ahead, add +1 and take +1 momentum on a hit.<br>
							<span class="ipsEmoji"></span> When you <i> Swear an Iron Vow</i> to safely guide someone on a perilous journey, you may reroll any dice. When you <i> Fulfill Your Vow</i> and mark experience, take +1 experience.<br>
							<br>
							<b>Talisman</b> - (Ritual)<br>
							<span class="ipsEmoji"></span> When you fashion a charm, envision it and name the specific person or creature it protects against. Then roll +wits.<br>
							<span style="color:#FFEBCD;">------</span> - On a strong it, when the wearer opposes the target through a move, add +2. If a one is rolled on the action die while making a move using the charm, the magic is spent.<br>
							<span style="color:#FFEBCD;">------</span> - On a weak hit, as above, but the wearer adds +1 when making a move (instead of +2).<br>
							<span class="ipsEmoji"></span> As above, and you may instead fashion a charm which aids the wearer against all supernatural threats, such as mystic rituals or horrors.<br>
							<span class="ipsEmoji"></span> When you perform this ritual, add +1 and take +1 momentum on a hit.
						</div>

						<p>
							&nbsp;
						</p>
					</div>
				</div>
			</div>
			-

			<div class="mwspoiler">
				<div class="mwspoiler-shown">
					<div class="mwspoiler-showtext">
						<p>
							Progress
						</p>
					</div>
				</div>

				<div class="mwspoiler-hidden">
					<div class="mwspoiler-hidetext">
						<p>
							▥= 1 tick, ▦= 2 ticks, ▩= 3 ticks, <span class="ipsEmoji"></span>= full
						</p>

						<table style="border:thin solid #000000;width:100%;">
							<tbody>
								<tr>
									<td style="width:50%;">
										<b>Vow:</b> name (rank)<br>
										<span style="font-size:medium;"><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span></span>
									</td>
									<td style="width:50%;">
										<b>Failure:</b><br>
										<span style="font-size:medium;"><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span></span>
									</td>
								</tr>
								<tr>
									<td style="width:50%;">
										<b>Vow:</b> name (rank)<br>
										<span style="font-size:medium;"><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span></span>
									</td>
									<td style="width:50%;">
										<b>Vow:</b> name (rank)<br>
										<span style="font-size:medium;"><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span></span>
									</td>
								</tr>
								<tr>
									<td style="width:50%;">
										<b>Vow:</b> name (rank)<br>
										<span style="font-size:medium;"><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span></span>
									</td>
									<td style="width:50%;">
										<b>Vow:</b> name (rank)<br>
										<span style="font-size:medium;"><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span></span>
									</td>
								</tr>
								<tr>
									<td style="width:50%;">
										<b>Bonds:</b><br>
										<span style="font-size:medium;"><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span></span><br>
										<b>Bond 1:</b> Olwinne his wife<br>
										<b>Bond 2:</b> Rhosgobel villagers/friends<br>
										<b>Bond 3:</b> Idunn<br>
										<b>Bond 4:</b> Woodmen-town
									</td>
									<td style="width:50%;">
										<b>Experience:</b> ◍ = have, <span class="ipsEmoji"></span> = used<br>
										<span style="font-size:medium;">◍◍◍◍◍◍<span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><br>
										<span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span><span class="ipsEmoji"></span></span>
									</td>
								</tr>
							</tbody>
						</table>
						<br>
						Completed Vows: Rescue the Missing Hunters (T), Deal with the Spiders (D), Defend the Woodmen (F)<br>
						Completed Scenes: Destroy the Spider Nest (F), Convince the Elvenking (D), Defend the Western Walls (T)<br>
						Completed Combats: Boss Spider (F), Orc Warband (D), Stealthy Orc Infiltrators (T)<br>
						Completed Journeys: To Forest Gate (D)
						<p>
							&nbsp;
						</p>
					</div>
				</div>
			</div>
		</div>

One more for the bug list!

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