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hakootoko

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Everything posted by hakootoko

  1. I try to edit rolls into a post quickly (within a minute or two of posting). I thought you had to make a post, post it, and then edit it to add dice rolls. If there's another way to do it, please let me know.
  2. John Harcourt, aka Rescuer DCV: 6 Stun: 24/24 Body: 13/13 End: 28/40 Status: none "Don't worry, kid. I'll get you out of here," John says to the boy, picking him up, carrying him down to the first floor and towards the exit. He knows this creep is gonna keep spreading fire unless he's taken out, so he slams the burning man's mind once as he moves. OOC: OMCV 6. Hit. 17 Stun, minus his MD
  3. So what I have as "See Mind" on the character sheet is as follows: Mental Awareness (p62, Sense Group: Mental, Sense Modifiers: Sense, Sense Type: Passive, Sense Range: LoS, 5cp) perceives mental powers and mental power users. It's cost is "Detect, a class of things" for 5cp. I first expand that to "a large class of things: mental powers and minds" for +5cp. Then I add Discriminatory +5cp, Increased Arc of Perception: 360 degrees +5cp, Targeting +10cp, Fully Penetrative (Exception: Teak) +10cp. Line of Sight (p44) says: "Powers allow an attacker to affect any target he can perceive clearly with an unaided Targeting Sense, without suffering the Range Modifier. If there’s some question whether or not the attacker can perceive a target “clearly,” the GM may require a successful PER Roll, impose a Range Modifier, or some similar reasonable effect." It would be a bit much to never have a penalty and see through anything, so perhaps we could apply a range penalty for every obstruction after the first? Then looking through two walls would be at a lower perception skill.
  4. John Harcourt, aka Rescuer DCV: 6 Stun: 24/24 Body: 13/13 End: 34/40 Status: none John had been satisfied just guiding the kid out safely before confronting the burning man. But not now. With his senses already tuned in to the boy, he can see the 'mind' following him, though he'll have to trust what the boy is saying about the burning man setting the building on fire. All he can see through the wall is one mind pursuing another. Starting to move down the stairs to the second story so he can tag up with the boy at the other stairwell, John lashes out at the burning man's mind in an attempt to slow him down. OOC: 1/2 phase followed by 1/2 phase attack? OMCV 6. Hits DMCV 7 or less. 16 Stun, minus his MD
  5. I just want to add that I'm sure we can work something out. I don't mind rearranging my powers and costs to something we're both comfortable with.
  6. You're right, I forgot to specify on the character sheet what blocks the Detect. I had suggested 'silk' or 'teak', and you were fine with those. So I'll add 'teak' as a substance his See Mind can't see through. That means sometimes a wall of teak will block it. I do have Mental Awareness. 'See Mind' is an Enhanced Sense built the same way Mental Awareness is, but with a wider scope. Mental Awareness is a Detect with a 'class of things' (psychic powers) for 5cp. My 'See Mind' is a Detect with a 'large class of things' (minds and psychic powers), plus a few Sense Modifiers: 360 degrees, discriminating, penetrating, and targeting. Overall, I was picturing his Mind Scan in the multipower as a way to find a specific person in a crowd or a building, and his more expensive See Mind as used for as his targeting sense for attacking people. Also, in the rules under Mind Scan, he can't use it to target people for attack because it's in the multipower with his attack. p79: "Mind Scan costs END only when making an MCV Attack Roll. However, even though it doesn’t cost END to maintain, it’s still a Constant Power, and the character must keep it “turned on;” for example, if it’s in a Multipower, he cannot switch the slots."
  7. I'm wondering why my Detect isn't good enough for this; it's got penetrative and targeting. It feels like I'm about to get into combat, and then I'm going to need to tally how much END I've used so far. The Detect doesn't cost END, while the Mind Scan does.
  8. Anyone have one of them AI portrait programs? (The good ones, not the free ones). I'm having a hard time finding a superhero image I like. I'm not too particular. A man in a fireman-like superhero suit, with no mask, buff and attractive.
  9. Still standing behind the closed door, John thinks the boy to safety, and then uses his mind sense to see through the door to look for a mind inside the fire he had seen earlier. He quietly wedges his fireman's axe between the door handle and a pipe standing in the stairwell, so the door can't be opened until he removes it.
  10. I admit to having a hard time here. I'm not one for solo RP, and I've never been a fireman. But we'll get through this. Somehow given the thread name I was expecting to run into and apprehend and arsonist! ^_^
  11. In the stairwell behind the closed firedoor, John brings to mind what he knows about this building, where the next stairwell is. Then he zooms in on the mind of the child, trying to establish a telepathy contact, to calm them and convince them to leave their closet and make for the stairwell he remembers. As he gets a deeper sense of the mind in question, he thinks of what he's going to say to them...
  12. He hopes those moving through the building will be found by the other firefighters and directed out. It's the trapped ones that may not be found... if it wasn't for him. Suited up, John heads confidently into the main entrance behind the other. "We've got a dozen trapped people in here," he says to the two firefighters just ahead of him. "Come with me. We need to make them a way out." He moves to the blocked door on the first floor where the first group is trapped, and leaving one firefighter to break it down and get them out, he then moves up the stairs with the second and repeat. By the third floor he's all alone, and will have to depend on his own fire axe to get the door open.
  13. HP: 10/11 FP: 6/11 Conditions: Fili stumbles through the portal after Emily. Wizardly advise in actions rather than words is right up her alley. OOC:
  14. John scans the building with his mental senses, counting up how many people and where they are in the building. He walks up to the chief. "We've got xxx people in there, sir. Can you lend me a suit and tank to get them out?" OOC: Some sort of roll is in order here, probably just a perception roll for his "See Mind" 14- , unless you've rather have "Mind Scan". I don't know what the roll for mind scan is; it depends on how many people are around.
  15. You're making lots of work for yourself, Papa Bear, taking on seven solo threads at once. Hopefully this doesn't go on too long before the gang starts getting together.
  16. John was sitting hunched limply over his mug, his loose muffin crumbs falling into the liquid rather than the chair. Yet when the sirens go by he quickly sits up straight, in a way that suggests he's a dog with his ears at full attention. Biting off as much muffin as his mouth can hold, he puts the rest down on the napkin beside him and reaches for his phone. Almost immediately he has the site and the truck showing on a map. He screws the lid on his travel mug and gets up to leave. His friend Becky has been watching him from across the room, not wanting to interrupt whatever thoughts he was relaxing to. Now she's openly smirking at him, and calls out "Go, go! I'll clean it up!" Town full of heroes, and big guy wants to be one, she thinks. At least he's not out getting knifed in the slums. John races home, drops his phone into the cradle on his dashboard, and is off. While stopped at the first red light, he sticks his 'authorized personnel' tag on his windshield. It's the best he's got. They're not going to let off-duty firemen take flashing red lights home with them, after all. At the scene, he pulls up far to the side so as not to block any large, official vehicles that might still be on the way, and looks for someone in charge.
  17. HP: 10/11 FP: 6/11 Conditions: Fili pulls up short as the two men vanish. As she waits for the wizards to catch up and tell her what to do next, she idly kicks a loose pebble into the archway to see what happens to it. OOC:
  18. I'm addicted to tweaking PCs right up until the deadline, but not today. The process of having to save in the character program, export, and paste has kept me under control ^_^ I'm going to assume that Superion knowing Rescuer exists doesn't cost anything. I'm not planning to call on him for help in any way. It's just that every time Superion fights someone like Volcano there's a ton of fires to put out, so Rescuer shows up to not fight the villain.
  19. I can do daily, except when I go out of town for a few days, and take a vacation from the internet.
  20. HP: 10/11 FP: 6/11 Conditions: "Thank ye, Hank," Fili says after stumbling to a stop. "Ya going in first, Richard?" she asks, facing in the wrong direction. "I kin't swing this staff in that narrow hole." OOC:
  21. You have EGO 20 and PRE 20, both of which say 14- on your character sheet. When I put 20 into Hero Designer, I only get a 13- roll. I'm unsure which of us is doing this wrong, and since I have a high PRE, too, I'd like to get what I deserve. Edit: looks like all the other app agree with mine, that a 20 stat gives a 13- roll. Maybe I'm misreading your skill levels somewhere.
  22. Could I ask you to rename this thread? Apparently only GMs can do that.
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