Remor: https://www.myth-weavers.com/sheet.html#id=2708614
Lizardfolk
NG Medium Humanoid (reptilian)
Init +1;
Defense
AC , touch , flat-footed | +1 natural armor bonus
hp 1D10, +10, +3 Con, +1 Lvl 1= 24 Hp
Fort , Ref , Will
Offense
Speed 30 ft.
Melee:
Natural Attack- Bite 1d3 | Natural Attack- Bite 1D4
Bastard Sword- 1D10
Special Attacks
Spell-Like Abilities
Statistics
Str 17, Dex 13, Con 16, Int 13, Wis 10, Cha 15
Base Atk +1; CMB +0; CMD
Feats Fighter 1- Exotic Weapon: Sword, bastard | level 1- Weapon Focus- Sword, bastard
Traits: Bully (+1 Intimidate), Veteran of the Seas (+1 bonus on Profession (sailor) checks, and Profession (sailor), 1 trait bonus on weapon damage rolls against creatures with the aquatic subtype.)
Skills: Intimidate +4, Knowledge (Dungeoneering) +2, Swim +15, | Background Skills- Knowledge (Geography) +2, Linguistics +2
Languages: Xenophobic (0 RP) Lizardfolk start knowing their racial language only- Common, Goblin
Other Gear Sword, bastard
Special Abilities
Swim: Lizardfolk have a swim speed of 30 feet and thus gain a +8 racial bonus on Swim checks