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Grendel

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  1. I am happy to continue at an even pace, if a little slow. Know anyone interested in SF who wants to join? In the meantime, we are down to Gloob and Tok. Do you guys want to re-roll them? We can stay in this story if you like or reboot, even if we re-roll the characters.
  2. Gentlemen, I apologize. I tend to go through cycles of mild depression that leaves me unmotivated, and spirals downward with guilt as time passes. With the others gone perhaps we should close this down.
  3. With the four of them stopped the sound continues but nothing more happens. Listening intently Dr. K can eventually tell that there is a pattern to the sounds and that they are on some kind of repetitive loop. A polyvox can learn an unknown language with some key phrase inputs and 1-100 hours of listening to the new language.
  4. Danuše | Changeling Rogue/Warlock | Level 1/1 | AC 14, HP: 10/10 | CG | Initiative: +2 | Passive Perception: 12 | | Passive Investigation: 13 | Spell Save DC: 13 | Spell Attack Modifier: +5 | Spd: 30 feet Danuše nods in agreement. "The Aarakora did indeed narrow the search a bit, at least in terms of a direction," she says with a nod to Najya. "The new camp the crocodiles mentioned is the best option I've heard yet. Closer than the others at any rate," she stays quiet about Zhentarim, however.
  5. The walls inside the passage have the same geometric patterns engraved throughout. The air smells dusty and Tok sneezes from the inhalation. The passage takes an immediate turn and seems to pass beside the previous chamber heading behind it. The hall goes on for some time but the end is within the beam of the flashlights*, what looks like a dead end. Halfway there a sound stops the group in their tracks: it sounds like a combination of baritone gargling with pebbles and someone scratching at a blackboard. Then it stops and starts to repeat. * Flashlight in Alpha Dawn has a 100 m beam. Pretty serious...
  6. Danuše | Changeling Rogue/Warlock | Level 1/1 | AC 14, HP: 10/10 | CG | Initiative: +2 | Passive Perception: 12 | | Passive Investigation: 13 | Spell Save DC: 13 | Spell Attack Modifier: +5 | Spd: 30 feet Day 17, Before departure on the boats Danuše looks a Mariposa gravely. "I would not enter my dreams if I could and urge you to not stray," she says with a touch of sadness and a hint of panic. "I made a pact with an ancient being, it was that or death at the hands of the pirates, and it whispers to me in my dreams," she adds. Then with a sudden wistful smiles, she says, "I would love to leave me dreams for a while and frolic in yours, if that were possible." Of her home she remains silent. Day 18, meeting with the Aarackora Danuše watches the aarakora with fascination and wonder, walking around them to see all sides and angles, and of course greeting them politely in her own way. At the mention of religious interlopers she becomes more serious, a seething undercurrent. "What religious interlopers? Which cult?" she asks them. Day 19, The Zentarum Danuše doesn't exactly hide, but steps to the back of the group where she is better obscured from the view of the Zentarum group. As they seem to be, momentarily, non-hostile she makes every effort to remain silent and unassuming. In another place or time, things might well be different. But at the moment, discretion was key if they were to stay on course.
  7. Dr. K moves starts handling he statue or sculpture, and finds that it does have many moving parts. The sculpture can be re-arranged through a series of cleverly hidden rotating points and hinges. Doing so requires some effort, either from intended rigidity or age, however after a few random turns the door does in fact pop open, as though once the catch was releases air pressure from the other side pushed it open a few centimeters.
  8. My posting rate is always a bit variable, but still here.
  9. Up to Level 3, taking another level in Warlock. One new spell known, level 1 or 2 One more spell slot (both level 2) Two Eldritch Invocations: Armor of Shadows (can cast Mage Armor at Will on self), Eldritch Sight (can cast Detect Magic at will) Cantrips Known: Eldritch Blast, Prestidigitation Spells Known: Hellish Rebuke (1), Arms of Hadar (1), Dissonant Whispers (1)
  10. Danuše | Changeling Rogue/Warlock | Level 1/1 | AC 14, HP: 10/10 | CG | Initiative: +2 | Passive Perception: 12 | | Passive Investigation: 13 | Spell Save DC: 13 | Spell Attack Modifier: +5 | Spd: 30 feet "I agree, we should take the boats; it may be safer though does our course follow the river? At least part way?" Danuše says, leaving out that she has never handled a boat before and is not certain she could now. She makes herself generally useful, foraging, helping set up and conceal the camp, cooking, or whatever else is needed.
  11. Danuše | Changeling Rogue/Warlock | Level 1/1 | AC 14, HP: 10/10 | CG | Initiative: +2 | Passive Perception: 12 | | Passive Investigation: 13 | Spell Save DC: 13 | Spell Attack Modifier: +5 | Spd: 30 feet "It sounds like we have a consensus to seek out the oracle, perhaps such a seer can discern the root of the undead," Danuše says. She sat on the steps and keeps a watch on the surroundings, as they others searched the camp more thoroughly, alert to any potential trouble that may come from the jungle.
  12. In the morning there is little light in the chamber, only the central seem of the doors allows any to penetrate, creating a long bright line across the chamber. When Tok awoke he looked about the chamber and found in the back wall among the intricate carvings some small imperfections indicating another door or movable section. The beam of light from the front door falls across the sculpture and onto it.
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